Introducing “Digital Connecticut College”

Digital Connecticut College Homepage

Yesterday we held a workshop to introduce Digital Connecticut College. Thanks to everyone who attended!

What is Digital Connecticut College?

Digital Connecticut College provides students, faculty, and staff with the opportunity to register a domain name and create a digital presence through various mediums such as blogs, portfolios, and wikis. You can easily install open source applications such as WordPress, MediaWiki, Drupal, Scalar, and Omeka to your own domain.

Why would I use it?

Although are are the beginning stages of rolling this out to the community, we can share some ways faculty, staff, and students are already using Digital Connecticut College.

  • Faculty research website. Use your domain as a space for digital scholarship, or to share your research with a broader community.
  • Online annotation of texts. Upload your course material into an interactive site that allows for student comments, discussion, and annotation. CommentPress and hypothes.is are two available options that we can support.
  • Collaborative class website. Several courses created a class website, sharing the results of their coursework with a wide audience.
  • Weekly writing. Students post reflections based on course readings or films. The site is shared with everyone in the class, and students comment on each other’s posts creating a vibrant online discussion.
  • Small group or individual websites. Students can also share their research or a project by creating their own websites.

How do I get started?

Contact Diane Creede, Lyndsay Bratton, or Jessica McCullough to create your domain and get started! If you have an idea, feel free to contact one of us. We can work with anyone regardless of your experience with technology.

Leveling the Playing Field with DELI

Three years ago in my Costume History class, I noticed that students with access to color printouts and Photoshop were producing higher quality work on their assignments. Committed to creating a more equitable learning environment, I made an appointment with Digital Scholarship and Visual Resources Librarian, Lyndsay Bratton, to discuss ways that the College’s DELI program might help level the playing field in my class. After some collective brainstorming, Lyndsay suggested that I integrate DELI iPad loaners into the course and recommended the Skitch, Paper, and Morpholio applications as potential digital tools. After some testing, I decided to go with Skitch, because its intuitive interface allows users to label, caption, and markup imported images on both the iPad and Mac.

Fast forward to fall 2015 and the introduction of iPads into my Costume History course. After giving students guidelines on how to successfully complete their weekly “costume research dossiers,” an assignment in which they must accurately locate, cite and label images of historical western dress, Lyndsay stopped by to distribute iPads, chargers, and styluses. She took time to walk students through the iPad’s various functions and together we familiarized them with Skitch, Google Drive, Pinterest, Vogue Runway, and the many other applications she generously installed onto everyone’s tablets. After solving some minor tech issues, the class quickly acclimated to the new technology. The ultimate test finally revealed itself when the first round of annotated images were due. Not surprisingly, the clarity/quality of work executed with the aid of Skitch showed a vast, across-the-board improvement compared to assignments submitted the previous year.

To conclude, I recently completed my third round of teaching with iPads and I find that the majority of students appreciate the opportunity to borrow the devices. Some said they thought the Skitch app worked better on their personal laptops and a small minority found borrowing an iPad burdensome. Since my goal is to create equal access and not to add more stress, I make borrowing completely optional. This policy has the added benefit of freeing up limited resources for the DELI program to accommodate more classes.


Note: To participate in the DELI program, proposals for Spring 2018 are due Wednesday, November 15!

Digital Storytelling on and for the Environment


Recently I met with Siri Colom, C3 Doctoral Fellow in Environmental Studies, to discuss an interesting project she incorporates into SOC/ES 329: Sociology of the Wild. Students are asked to critically think about what “nature” is, and how “our conception of it is socially and culturally based, and how it might preclude us from understanding the world around us.”

To demonstrate that they are engaging with these themes and to connect philosophical and theoretical reading to lived experience, Siri developed a series of digital story projects for students. Pedagogically, the goal is to get students interacting outside of the classroom using multiple senses and to think about audio literacy as they pull their pieces together. She employs podcasts as the medium for storytelling, an interesting juxtaposition of nature and technology.  

The three podcasts projects are scaffolded and build in complexity – both in content and technology – over the course of the semester. The first requires students to make a two minute recording that includes one sound and explains a personal connection to the environment. The second requires two sounds and students describe a historical example. The final podcast is 10 minutes or less, requires interviews with two experts, and includes sociological analysis. The podcasts are shared publicly through a website Siri created in WordPress for the class.

With several semesters of the class creating podcasts, Siri now asks students to record 30-second summaries of the class readings so that they are engaging with audio in all aspects of the class. In addition, one student enjoyed this medium so much that she is creating a series of podcasts for an independent study with Joyce Bennett. 

Filling in the Gaps Together: International Women’s Day Wikipedia Edit-A-Thon

Rose Olivera introducing the edit-a-thon

By Lyndsay Bratton, Rose Oliveira, Becky Parmer, and Ariella Rotramel

On Wednesday, March 8, we hosted the first annual International Women’s Day Wiki-Edit-A-Thon in Shain Library’s Advanced Technology Lab (ATL). International Women’s Day is observed throughout the world on March 8 and in some countries it is a public holiday. While celebrations in some countries include bringing women flowers or celebrating with a women’s night out, the day has a political history that resulted in this year’s call for a women’s strike in the United States.  International Women’s Day provides an important opportunity to reflect on ongoing gender inequality and the ability of women and allies to act to make change. Editing Wikipedia collectively provides one platform for responding to issues of gender inequality.

According to the 2011 Editor Survey, 91% of Wikipedians are men. Not only does such a homogenous editor force yield a body of work that reflects a limited scope of perspectives, but the survey also found that the relatively few women editors each make far fewer edits than men editors. Wikipedia Edit-a-Thons are staged periodically around the world, and often focus on reversing such trends by bringing women editors on board to fill in gaps in content related to women’s issues and women in history. A great example of one such initiative is the Art + Feminism Edit-a-Thon.

To address these issues of gender bias, we held an International Women’s Day Wikipedia-Edit-A-Thon. Edit-a-thons are events where newcomers and experienced Wikipedians alike come together to learn and participate in editing. Everyone was welcome and no prior editing experience was needed to participate. We had 13 people attend the evening’s event to create or improve articles on women and related topics.

Faculty, staff, students, and community members at the edit-a-thon

Rose Oliveira, Becky Parmer, and Ariella Rotramel started the event by talking about the the gender issues that face Wikipedia and how Ariella has used Wikipedia in her feminist theory class. Becky and Rose then reviewed the Five Pillars of Wikipedia to ensure that editors understood how to carry out their work effectively. Rose demonstrated how to create content on Wikipedia and the basics of editing. Andrew Lopez and Ashley Hanson shared a set of library resources they curated to help participants get started in their work. We also linked many resources on our Wikipedia libguide to assist editors in moving into editing.

Articles edited or created during the edit-a-thon

For the remainder of the time, we dove into the work. People chose to either collaborate in teams or work by themselves to research, create or improve a variety of articles. They contributed citations; rephrased poorly written sections; added new content to existing entries; and began work on developing new entries. All of these actions help improve Wikipedia by creating or strengthening content that relates to women and other underrepresented groups. In the last 10 minutes, everyone added their entries that they worked on a whiteboard: Lois Gibbs; Mary Foulke Morrisson; 16 Days of Activism against Gender-based Violence; Trans Day of Action; Caroline Black; Avtar Brah; Beatrice Cuming; and Marie Hoppe-Teinitzerová. We concluded the evening by taking turns sharing the woman, organization, or event that they worked on. It was rewarding to see what we were collectively able to do in a short amount of time.

As a result, on the third Wednesday of every month, we have decided to hold an informal Wiki Meetup or “Wiki Wednesday” at The Social at 5:15pm. We welcome new and experienced editors! To check in about the meetup, please contact Rose Oliveira (roliveir@conncoll.edu). For more information about working with Wikipedia in the classroom, please contact your instructional technologist or library liaison.

Digital Portfolios: Showcasing Both Process and Product

On the last day of class during the final exam period, students enrolled in my Costume Design and Construction course are allotted thirty minutes to get into costume, hair and makeup before formally presenting their looks to the class and posing for a photoshoot. Each student’s best photo is posted, with permission, in an album on the CC Theater Department’s Facebook page, which typically garners between 800 to 1300 views, making it one of the department’s most popular annual postings. These photos, however, only convey a fraction of each students’ journey through the design and construction process, and fail to adequately shed light on the weeks each student spends researching, designing, and constructing their fabulous, conceptually-driven looks.

Enter digital portfolio applications.

My goal this semester is to find an affordable and user-friendly digital portfolio application that will allow students to showcase their visual research, sketches, process shots, and final photos in a visually sleek way. After investigating several options, I plan on sharing my top three choices with students so they can weigh in on which portfolio application(s) they think will work best for them. To keep the class on track, it will be crucial for me to regularly set aside class time for students to photograph and upload images onto their DELI iPads, walk them through the portfolio curating process, and help them with general troubleshooting issues as needed. I’m looking forward to this challenge and am currently investigating the following applications:

Before the break, I revealed to my students that I wanted to add a portfolio component to the final project and they responded very favorably. Many even expressed an interest in including their previously completed costume renderings for Sarah Ruhl’s, Eurydice in their portfolios as well. I am very open to this idea, but will not include it as a requirement. Instead, I will heed the advice given to me by the leaders of the Technology Fellows program and take it slow, especially during the introductory phase of this experiment – wish me luck!

Building an Italian Virtual City

One of the main challenges that I face in my second semester of elementary Italian is to strike a balance between meeting the needs of the students who want to continue studying the language and the needs of those who are not interested in continuing any further. How do I keep the former motivated and challenged and the latter engaged? Can I use technology to  break up the tediousness of language learning with something that is fun and engaging, that ties all language skills together, and that teaches the students about Italian society and lifestyle?

In the past five years I have fully embraced the concept of blended learning and used a number of different digital tools to accomplish my pedagogical goals. However, every semester, I keep searching for new and fun ways to enrich my courses. This semester, I am experimenting with conversations with native speakers through TalkAbroad. Next spring semester  I want my students to build a virtual Italian city.  I was intrigued by prof. Kronenberg’s similar project at Rhodes College. I want my students to create, explore, and possibly interact in a virtual Italian city by completing a number of tasks that will include writing texts, recording audio and videos, creating cartoons and more, all embedded into an interactive website. For example, some students will be responsible for creating a virtual restaurant, in doing so, they will be responsible for a number of tasks where they can see their language in action. Here is just an example of what these tasks might involve:


Some of these tasks will use familiar technologies, whereas some others will be new to the students and to me, like for example using Powtoon to create animated videos and presentations, or Voki to create speaking characters. Ideas are still floating and open to new possibilities as I explore new tools and technologies. I look forward to sharing my progress in this blog.

Design A Better Assignment – Workshop It!

Chopping onions

Where do I position the camera? Why do I have to do a voiceover? What is line 2 of the instructions asking me to do? Is time lapse video really the best choice here? These were a few of the practical and didactic questions I received from colleagues as they worked through the activity that I designed as part of Technology Fellows Program. The workshop experience is one of the invaluable opportunities that this program offers. Colleagues encouraged me to push my thinking about this specific assignment and my approach to course design more generally. The Technology Fellows Program focuses on the use of technology for teaching, but it is also a place to hone one’s teaching skills.

For my workshop, I proposed to try out an assignment that I am calling mise en place, after the culinary practice of preparing ingredients before cooking. This assignment will be part of my Food and the Senses course in the Spring semester. The objectives of the assignment are to have students explore concepts of embodied knowledge and apprenticeship through the activity of mise en place. The first step is to teach students to chop onions in a variety of ways (live demonstration, video and no instruction). Next, students chop onions in teams. They take turns chopping and recording. Initially, I believed that time lapse video would be the best technology for this job.  Outside of class time, students have time to view their videos and reflect on the experience through a voice over. Finally, students share their video documents in class or online.

Leading up to the big day of the workshop, I had a small group meeting with other Tech fellows and instructional designers. They read over the assignment, we discussed the objectives of the activity, they suggested a variety of technology options, and made concrete suggestions for how I could continue to develop the assignment to sharpen the connections between the activity and the learning objectives. Using these suggestions, I prepared the materials for the workshop, where the other Tech Fellows would have a chance to try out and critique my assignment.

The big day came, and, to my surprise, no one balked at the idea of using large knives and the possibility of crying over onions. My colleagues started setting up a variety of recording devices on all sorts of tripods. They immediately began asking important questions, “What part of the body should the recording capture? Just the hands?” This got me thinking about a series of theoretical issues connected with the disembodiment of knowledge and objectification of culinary skill. This is just one example of the sorts of feedback that led me sharpen my assignment and consider the utility of the data that my students would be collecting. Thanks to my colleagues, I began to see connections to visual anthropology and how I could use this assignment to engage with an additional set of methodological questions.

Although I had initially been concerned about finding the right technology for my assignment. The workshop experience helped me to think more deeply about learning objectives and how to bring more intention to the methods and technology I want to use. I like to try new techniques and activities in the classroom and, for the most part, I usually have to wing it. Being able to workshop an assignment that pushes into new pedagogical territory will certainly lead to a better thought out assignment and hopefully a better learning experience for my students.

Image credit: Cutting onions, https://www.flickr.com/photos/61508583@N02/13561876493